IGG released its 1H 2026 results, reporting revenue of HK$2.88 billion, a 6% year-on-year rise and 4% growth versus 2H 2025. Core drivers were mobile games and the expanding APP Business.
Revenue Mix and Growth • Games contributed 80% of total revenue at HK$2.31 billion. – “Lords Mobile”: HK$1.02 billion (36% of total). – “Doomsday: Last Survivors”: HK$0.70 billion, up 33% YoY. – “Viking Rise”: HK$0.34 billion. • APP Business generated HK$0.57 billion, up 7% YoY and representing 20% of group revenue. • Regional split: Asia 41%, Europe 37%, North America 18%, Others 4%.
Earnings • Net profit declined 4% YoY to HK$312.67 million, though grew 20% versus 2H 2025. • Net profit from core business (non-IFRS) reached HK$322.35 million, down 6% YoY but up 45% half-on-half. • Adjusted net income (non-IFRS) was HK$325.15 million. • Gross margin improved to 85% (1H 2025: 83%) as cost of revenue fell 8%. • R&D expenses rose 13% to HK$446.90 million; selling & distribution increased 5% to HK$1.41 billion.
Cash Flow and Balance Sheet • Net operating cash inflow: HK$294.28 million (1H 2025: HK$355.46 million). • Net current assets: HK$1.53 billion; cash and cash equivalents: HK$1.99 billion. • Gearing ratio remained low at 25.7%; the Group carries no bank borrowings. • Capital expenditure for the period was HK$22.87 million, down from HK$45.59 million a year earlier.
Shareholder Returns • Board declared an interim dividend of HK8.2 cents and a special dividend of HK8.2 cents per share, totaling HK16.4 cents (approx. HK$188 million), equivalent to 60% payout of period profit. • IGG repurchased 0.62 million shares for HK$2.38 million; together with dividends, distributions represented 61% of 1H 2026 profit.
Operational Highlights and Outlook • “Lords Mobile” marked its 10-year anniversary with stable revenue and new collaborations. • “Doomsday: Last Survivors” set record monthly and quarterly billings, underpinning overall growth. • New strategy title “Fate War” averaged HK$18 million in monthly billings; additional titles are slated for launch in 2H 2026. • Management expects momentum in “Doomsday: Last Survivors,” ongoing pipeline releases, and continued APP Business expansion to support long-term growth.